Imperio Hispania

To Do:

Religious Head, and develop Carlos a tiny bit. A handful of interesting local rulers and military leaders. A pretender. Handful of interesting characters/organisations/locations in each city.

= Hispanian Empire =

Imperio Hispania has the entirety of Hispania (except for Gibraltar), the Palma islands, the Balearic Islands, Aquitaine and in theory the Madeira and Canary islands, but there are many a pirate there who would heartily disagree – then kill you.

The British Royal Navy and the Spanish Armada completely rule the waves. There are pirates in the Canary Islands giving the Spanish trouble, and Sino-Viking Raiders giving Britain trouble!! Vikings will raid the Spanish a bit and Pirates the British, mostly though it’s as I just said. Both raid the French, depending on the region.

Quiet temples in Barcelona.

Hispania: Sea-Faring. Everyone has rapiers. Their architecture is Spanish. They have Saints and Martyrs. (And Angels?). The Lord of Light.

The Dragonfolk of the Hispanic Empire are said to be as strong as anyone to be found, pilgrims from all over Europa say they feel the greatest holy presence while inside Hispania’s borders and adventurers laud Hispania as the most exciting place to travel and earn coin. Hispania itself faces a constant threat of piracy in the seas surrounding it, and Eastern Britannian and Hispanic France face regular monster-folk raids from Germania.

Political System
The Hierarchy of Angels/the Fire-Winged possess huge power. They are genderless - referred to as either his, her or they depending on appearance. Their leader is el Arco (The Arch) - their name is unknown.

Carlos the Dragonking rules with an Iron Fist, but his nobles and bishops are also powerful. The nobles have Bishops as their senior advisers, and some Bishops rule over their areas too. Carlos’ chief adviser and enforcer is… (come up with powerful Spanish pope or bishop or whatever). Carlos will be swayed somewhat by his closest nobles and cardinals/bishops, but when he picks a path he is tough to dissuade from this path. There is a College of Cardinals!!! Whatever the Cardinals decide will ultimately be what Carlos decides, Carlos considers them to be the enforcers of God (Bahamut) on Earth. (Or maybe have the Cardinals decide who the Pope is and the Pope is the enforcer of God on Earth, basically the same thing but Carlos would take advice from the Pope). But this way the players can go around the country convincing Cardinals.

Rulers and Pretenders
Rulers: Carlos the Dragonking, who was anointed by the Fire-Winged (Based on https://en.wikipedia.org/wiki/Charles_V,_Holy_Roman_Emperor).

El Arco - the most powerful angel. Dragonborn. Rumoured to be able to turn into a Dragon.

Main settlements
Cities: Spain has Madrid, Barcelona and Lisbon. Southern France has Bordeux, Toullouse.

The stuff about Oman/Muscat too? I think it's probably just planned... https://en.wikipedia.org/wiki/Afonso_de_Albuquerque

Demographics and Borders
Races: Dragontouched (humans with slight Draconic features)/Dragonborn (most common, at least half)/Fire-Winged (like Dragonborn but have actual wings) – many will be partway between Dragontouched and Dragonborn or Dragonborn and Fire-Winged.

The Dragonbloods of Hispania: The Dragontouched are humans with slight Draconic features due to Dragonborn heritage, these are one of the most common races of Hispania and are considered blessed by Riteguardians. The Dragonborn are also common in Hispania, and there are rumours of humanoids even closer to Dragons than the Dragonborn. I’m not listing stats for these because there’s a blurred line between the Draconic races, it will depend on how much human blood/dragon blood your character has.

Plothooks for Spain
Pirates (Kidnapped at some point?)! Also the unease some feel with the Angels living among them (the Angels may give missions as well). Also just religious artefact hunting. Also the 9 planes of hell. Possible False Atlantis/Murloc raids. The Fountain of Youth and Christopher Columbus. Tension between the Fire, Frost and Thunder Draconic races.

Plothooks for France
Pirates a bit, Vikings a bit less, raids from Germany mainly (goblins mostly). The Matter of France. The invasions from Britain and Spain will produce conflict (both France-Britain, France-Spain, and North-South) and opportunities from both. Religious tensions between the two. Artefact hunter/treasure hunters. Opportunists of all sorts trying to make their way in France. The Fey and Fairies are extremely influential here and in Germany (in part because of the nature of France’s uncertain ownership).